![]() While the various humans that loiter and walk the streets of Prague can be drained of blood, brilliantly each human will offer up a different series of stackable buffs that make you stronger the more of that particular human type you feed from. It’s here we see the real risk and reward DNA that is threaded throughout Bloodhunt’s gameplay and which also serves to underpin its more esoteric PvE trappings that other battle royale offerings lack. However, the Masquerade can be broken by acts of savagery such as feeding and killing humans, all of which can bring real trouble to players. For the uninitiated, the Vampire: The Masquerade setting is predicated around the Masquerade itself, a prevalent mask of sorts that exists between the vampires and the humans that sit beneath them on the food chain to maintain precarious balance of order. Honestly, until you’ve leapt a hundred feet into the air from one building to the next before climbing up a massive cathedral tower, you’ll not want to go back to the usual cookie-cutter traversal methods that other battle royale games offer.īeing a vampire, especially one in the World of Darkness setting, brings with it its own set of unique boons and challenges that you wouldn’t necessarily experience in other battle royale titles either. ![]() Of course the upshot of this movement system is that battles in Bloodhunt very often unfurl into spectacularly acrobatic affairs, as the opposing ranks of the undead wreak havoc across rooftops in epic and chaotic encounters that often spill down into the streets below with just a moment’s notice. When used in tandem with an exaggerated sliding move that would make the Vanquish lads jealous, Bloodhunt’s hyperkinetic traversal feels rewarding, refreshing and satisfying – standing out in a genre where the most you usually get in this regard is a jump, a ladder climb and a parachute – if you’re lucky. As per its nickname, Prague is generous stuffed full of gothic styled towering architecture (hence the appeal for the fanged folk) and this is significant not least because of how it feels precisely calibrated to take advantage of Bloodhunt’s excellent traversal system.įully embracing the notion that you’re a super strong creature of the night with superhuman agility to boot, Bloodhunt lets you leap insane distances and quite literally climb up the side of any building or surface you want. Players can sign up for a closed alpha test on the game’s official website.For a start, the City of a Hundred Spires proves to be quite the setting and not just because its full of rain, neon signage and twilight dappled streets. Some characters rely on weapons and explosives, while others augment their gunplay with powerful supernatural abilities like blinking through space or putting up blinding shields of light.īloodhunt is set to be released on PC in 2021. There’s an array of ways to go about, well, the battle in this battle royale. It also looks as though civilians factor into this game in a significant way, and vampires may be able to feed on them for a little boost. Players will get to pick their clan, which will determine their playstyle. The trailer also showed vampires from different clans, like Brujah and Nosferatu vampires in the street. We saw some in-engine alpha footage of urban environments, including graveyards and nightclubs. The title was originally teased in fall 2020, but it finally has a name: Bloodhunt. At the Summer Game Fest on Thursday, Sharkmob showed off the game in more detail. Instead, this is an action-packed battle royale game with swords, shotguns, and sniper rifles. ![]() Developer Sharkmob is creating a new game in the Vampire: the Masquerade universe, but it’s a far cry from the dialogue-heavy RPGs that are common to the franchise.
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